﻿using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;

namespace UnityEngine
{
   public enum TouchPhase
   {
      Began,
      Moved,
      Stationary,
      Ended,
      Canceled
   }
}
